José Sánchez is an Architect / Programmer / Game Designer based in Los Angeles, California. He is the director of the Plethora Project, a research and learning project investing in the future of online open-source knowledge.
He is also the creator of Block’hood, an award-winning city-building video game exploring notions of crowdsourced urbanism and winner of the ‘Best Gameplay’ award at the 2016 Games for Change Festival in New York.
He has taught and guest lectured at several renowned institutions across the world, including the Architectural Association in London, the University of Applied Arts (Angewandte) in Vienna, ETH Zurich, The Bartlett School of Architecture and University College London.
Now he is an Assistant Professor at USC School of Architecture in Los Angeles.
His research ‘Gamescapes’, explores generative interfaces in the form of video games, speculating in modes of intelligence augmentation, combinatorics and open systems as a design medium.