In our last edition (IaaC Bits Edition 7) we replaced the usual reflection around the contrast in between the particularities of each Bit and the background that all of them are sharing by the notion of Cracks. A concept which emphasizes the importance of all these circumstances and projects that are subversive and powerful enough to break solid disciplinary conventions in order to open fruitful and unexplored fields of opportunities.
In this edition we are moving our focus of interest: we are not paying attention to the idea of “cracking” a solid and rigid “corpus” of knowledge, but we are focusing on the notion of “Ambiences”, that is to say, in the production of all these vaporous environments in which a game of densities and clusters is able to define several performative ecosystems.