IAAC Barcelona
IAAC Barcelona
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Master in Robotics and Advanced Construction

MRAC focuses on the emerging design and market opportunities brought about by novel robotic and advanced manufacturing systems, training professionals for the future of construction.

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IAAC Barcelona
IAAC Barcelona

Why Robotics and Advanced Construction?

As cities expand and resources dwindle, the construction industry must find more efficient and sustainable ways to build. MRAC responds to this need by fostering a transdisciplinary approach, connecting students with global leaders in computational design, artificial intelligence, and robotics. Through a series of hands-on workshops and practical projects, students learn to navigate the complexities of construction using advanced tools and technologies.

Programme Structure

Formats
MRAC (1-Year Programme) 90 ECTS
MRAC + Thesis Project (2-Year Programme) 120 ECTS
MRAC + 3DPA (2-Year Programme) 120 ECTS
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During the programme, students will be part of a diverse international group of faculty members, researchers, and lecturers. Students will learn to develop collective decision-making processes and materialise their project ideas through a series of seminars, studios, and hands-on workshops. IAAC offers an experimental learning environment for the training of professionals with both theoretical and practical responses to the increasing complexity of the construction sector.

Term 1

During this first term, students will explore the possibilities already offered by digital fabrication and computational design to gain control over the entire process of materialisation from digital to physical, from human intention to robot execution. A special focus will be given to the challenges and opportunities raised by robotic and additive manufacturing for construction.

Advances in File to Factory workflow allow for precise and complex constructions. In this new paradigm, the architecture will be mass customised, constructive logic will be encoded, new materials will be introduced and materiality will be programmed.

Courses:

  • Design Research Studio – Robotic Craft (10 ECTS)
  • Software Seminar – Algorithmic Design (3 ECTS)
  • Hardware Seminar – Robotic Actuators (3 ECTS)
  • Workshop – Additive Manufacturing (3 ECTS)
  • Workshop – Subtractive Manufacturing (3 ECTS)
  • Theory & Context Seminar – Materialising with Machines (3 ECTS)
Term 2

During the second semester, students will integrate increasing amounts of data in their workflow, using robotic sensing and digital simulation to get new information about the construction process. Physical computing and analytics will help drive new decision-making processes including iterative logic, computational optimisation, and artificial intelligence.

Advances in data collection and analysis allow for better integration of construction-specific challenges such as site monitoring and adaptability, heterogeneous materials, inventory management, assembly tolerances, changing climate conditions, and team coordination.

Courses:

  • Design Research Studio – Robotic Sensing (10 ECTS)
  • Software Seminar – Robotic Control (3 ECTS)
  • Hardware Seminar – Robotic Sensors (3 ECTS)
  • Workshop – 3D Scanning in Construction (3 ECTS)
  • Workshop – Adaptive Fabrication (3 ECTS)
  • Theory & Context Seminar – Scanning and Learning Machines (3 ECTS)
Term 3

During the third semester, students will extend their skills and perspectives toward new devices and strategies that combine existing manual constructive methods with digital and robotic ones. This new digital craftsmanship in factories and construction sites will be the scenario students will use to explore the potential of collaborative robots and Augmented Reality for the construction sector.

Advances in Human-Machine Interactions and mixed realities allow for a seamless collaboration between humans and robots in factory and construction sites, taking advantage of the best of both the virtual and real world.

Courses:

  • Design Research Studio – Final Project (10 ECTS)
  • Software Seminar – Machine Learning (3 ECTS)
  • Hardware Seminar – Robotic Interaction (3 ECTS)
  • Workshop – Collaborative Robotics (3 ECTS)
  • Workshop – Swarm Robotics (3 ECTS)
  • Theory & Context Seminar – Human – Machine collaboration (3 ECTS)

Targeted toward students’ future careers in academia, start-ups, or industry, the MRAC + Thesis Project offers the occasion to develop a thesis project with the support of IAAC’s infrastructure, experts, and network, to maximise its impact on our society. The first year of the MRAC + Thesis Project mirrors the structure of the MRAC programme, consisting of three terms, each three months long.

In the second year, students can choose to work either individually or in a group and propose their own topic and collaborative company, or choose from the proposed options by IAAC and its partners. In parallel to the development of the thesis project, the second year of the programme offers a series of seminars enhancing the theoretical, practical, and digital skills of students, as well as cross-disciplinary workshops providing them with the opportunity to build large prototypes and installations.

Courses:

  • Thesis Studio – Research  (6 ECTS)
  • Seminar – Innovation Methods (3 ECTS)
  • Workshop – Cross Disciplinary Project (1 ECTS)
  • Thesis Studio – Design & Experimentation (5 ECTS)
  • Workshop – Cross Disciplinary Prototype (2 ECTS)
  • Seminar – Advanced Technology (1 ECTS)
  • Seminar – Impact analysis & LCA  (1 ECTS)
  • Thesis Studio – Final Project  (8 ECTS)
  • Industry Collaborations (3 ECTS)
  • Lecture Series (1 ECTS)

In the MRAC + Postgraduate in 3D Printing Architecture (3DPA), students will build on their MRAC studies by deepening their expertise in robotic manufacturing, material research, and performance-based design, with a focus on cutting-edge additive manufacturing techniques.

The first year mirrors the structure of the MRAC programme, consisting of three terms, each three months long. The 3DPA takes place during the second year as a highly specialised six-month, intensive, programme focused on Advanced Additive Manufacturing. Learn more here.

Technical Skills

MRAC students become proficient in using critically a large range of technology to shape the future of construction, including: Advanced Robotics Systems (such as ABB robotic arms, ClearPath Mobile Platform, UR Collaborative robot, DJI Drones etc…), Computational Design (Rhinoceros, Grasshopper), Digital Fabrication (3D Printing & CNC Milling), Hardware Design (Arduino, Raspberry Pi, PLC), programming (such as C#, Python), Mixed Realities (Hololens, HTC)  and Robotic Simulation (ROS, Machina).

Student profile

The programme is tailored for architects, engineers, designers, makers, and craftspeople ready to push the limits of robotics and advanced manufacturing. If you’re driven by the challenge of integrating robotics into construction, crafting parametric designs for mass customization, utilising computer vision and sensor feedback for complex material systems, or exploring AI-driven computational optimization, MRAC is for you.

IAAC Barcelona
Directors & Coordinators
Faculty Name Position
Aldo Sollazzo Robotics, Computation and Vision (Noumena)

Aldo Sollazzo is an Italian entrepreneur and innovator, expert in robotics, computer vision, and computational design. He is the CEO of Noumena since 2011, a data-driven company implementing computer vision and machine learning to study and analyze spatial dynamics.

As part of the Noumena Group, he is also the CEO of PURE.TECH, a material-driven company operating promoting sustainability at the industrial scale, and of LAMÁQUINA, a large-scale 3D printing factory, shaping new architectural solutions integrating advanced manufacturing and computation.

At the Institute for Advanced Architecture of Catalunya in Barcelona, he is the Director of the Master in Robotics and Advanced Construction.

In 2019 Aldo received, from the Italian President of the Republic, the title of Knight of the Order of the Star of Italy for the promotion of national prestige abroad as a recognition of his scientific and technological activities.

Aldo has made many appearances as a guest speaker at Conferences and University Seminars, amongst them European Conference on Computer Vision, Barcelona Urban Tech, Future City Summit, The Venice Biennale and TEDx Barcelona.

Mathilde Marengo Research Methodology & Urban Design

Mathilde Marengo is an Australian–French–Italian PhD Architect whose research focuses on contemporary urban phenomena, its integration with technology, and its implications for the future of the planet. In today’s critical environmental, social, and economic context, she explores how designers can address these challenges through circular and metabolic design.

She is the Urban Sciences Lab Director, Head of Studies, Co-director of the Master in Advanced Urban Planning & Data Analytics (formerly City & Technology), and a PhD Supervisor at IAAC. In this setting, she designs and tests innovative educational formats, promoting holistic, multi-disciplinary design approaches that emphasise materialisation and reframe design education in the Information Age.

Her work extends to National and EU-funded research projects, including URBiNAT, InnoChain ETN, and BUILD Solutions. Mathilde’s work has been published and exhibited internationally.

Daniil Koshelyuk Mixed Reality and Interaction

Daniil Koshelyuk is a computational designer, creative coder, and architect holding a Bachelor of Architecture and Master of Advanced Architecture (MAA02) from IAAC. Daniil has been working with interactive installations, merging physical computing and computational design tools; mixed reality projects in a range of applications from product design to urban analysis; and teaching and assisting seminars and workshops in computational design, physical computing, and mixed reality.

In his career, Daniil has been exploring situations where, in a broad sense of the words, physical and digital layers intersect. His interests centre around creating smarter, more responsive, and interactive environments by digitally enhancing architecture, creating tools for unconventional interactivity, and managing and designing complex systems.

Andrea Graziano Advanced Algorithmic Design (CodeIT)

Andrea Graziano is an architect and computational designer, member and co-founder of Co-de-iT – Computational Design Italy, currently engaged in teaching international workshops about computational design, digital tools and robotic fabrication in architectural design, lecturing and consultancy work. Andrea is member and co-founder of digifabTURINg, a research cluster focused on digital fabrication, computation, robotics and material research applied in the field of architecture, design & art. Andrea acts as an active catalyst through his intense activity of social networking of the paradigm-shift in the fields of architectural research, computation and science. A ‘digital explorer’ and ‘knowmad’ aiming to research, curate and envision the rapid evolution of science, technology, art and philosophy, their possible convergence and tooling into design and architecture.

Sameer Kishore Robotic Sensing

Sameer Kishore holds a PhD from the University of Barcelona (Spain), an MSc in Computer Graphics (Vision and Imaging) from University College London (UK), and a BEng in Computer Science Engineering from BITS Pilani University (Dubai, UAE). He is the campus programme coordinator for the MSc. Robotics programme and heads the Immersive VR Lab at Middlesex University Dubai. His teaching and learning interests cover Humanoid Robots, Applications of Robotics, Human-Robot Interaction, Virtual and Augmented Reality, Real-time Computer Graphics, Telepresence, Embodiment and Body-Ownership Illusions. He was previously the Head of Medical Rehabilitation; Virtual Reality Innovation at Virtual Bodyworks (Barcelona, Spain) and was a Postdoctoral Research at the University of Barcelona (Spain)

Nikol Kirova Novel Materials & Research Methodology

Nikol Kirova is an interdisciplinary Bulgarian architect with an educational background in interior design, urban planning, and advanced architecture. Currently, Nikol is a teaching assistant and a researcher at IAAC, developing her PhD with a focus of her research is the integration of material innovation in design and architecture, as part of the IAAC-SWIN offshore PhD program, developed with the Swinburne University of Technology.

The common feature of her work is the search for alternative solutions for optimised construction, material informed design, and spatial communication. Her research interest lies in investigating how materiality in architecture and construction can be reestablished and propose better communication between the built environment and its inhabitants.

For a couple of years Nikol was developing Synapse, a smart material system for real-time urban flow data collection toward responsive environments and informed decision making. The novel research was awarded the Digital Matter and Intelligent Construction and the Artificially and Materially Intelligent Architecture excellence awards in 2018 and 2019.

Nico Schouten Circular Design (Metabolic)

Nico Schouten joins Metabolic as the team lead of the Built Environment team. He focuses on the implementation of circular principles and systems-thinking in building projects. He works with architects to create clear frameworks on how to design and realise the circular buildings of the future.

While undertaking a Masters in Architecture at the faculty of Architecture and the Built environment at the TU Delft, Nico became interested in using what he was learning to build a more sustainable world. This led him to further research the concept of systems thinking, and how to implement circular strategies in his designs.

Nico has worked on a wide range of building projects, focused on urban natural ecologies, waste systems, renewable energy, and happy and healthy communities in different geographies.

His background as an architect, coupled with his experience in collaborative urban design processes and systems thinking, allows him to integrate knowledge on ecological impacts with creative solutions that engage novel technologies and are sensitive to social issues.

Davide Rovera Business Innovation (eWorks)

Davide Rovera is an Entrepreneurship Lecturer and Startup Mentor, with international experience in the consulting and industrial industries as well as the b2b SaaS and growth spaces.

Davide is a Lecturer at the Department of Strategy and General Management at Esade Business School, where he teaches Entrepreneurship and Product Management courses both at the undergrad and graduate level. He is the co-founder and Manager of eWorks, Esade’s venture creation program, which provides support to students and recent graduates working on the creation of high growth companies. He’s an adjunct Professor of Entrepreneurship for IAAC and Porto Business School, and an Advisor to Feat Ventures and Fondazione CRT. He’s the Managing Partner of Kili Ventures.

From 2017 to 2019 he collaborated with Fusion Point, a project created in partnership between Esade, UPC (Polytechnic University of Catalunya) and IED (Istituto Europeo di Design) and part of the Design Factory Global Network. He has been part of the founding team of Fusion Point, then covered the role of Industry Collaboration Manager.

Davide is particularly interested in supporting early stage ventures, especially at the intersection between technology, design and business with a particular focus on AI, Education and Web3. He is an investor and advisor to multiple early stage startups in different industries.

Davide is a volunteer for the Startup Africa Roadtrip program, supporting sub saharan African entrepreneurs.

Before joining Esade, he worked as a Consultant in the Business Development and Special Projects area of CNH Industrial, one of the world’s largest capital goods companies. He acquired international startup experience by leading the US Business Development efforts in San Francisco for an Italian startup, Vivocha and co-created an incubator for web 2.0 projects, Treatabit.

He holds a M.Sc. in Industrial Engineering and Management from Politecnico di Torino (Italy) and completed his studies at RWTH Aachen (Germany) and Kent University (UK).

Ana Cocho AI and Robotics Theory
Ece Tankal Creative Interaction (Hyphen Labs)

Ece Tankal is a Turkish Architect. IAAC Alumni, Ece completed her Master in advanced Architecture in 2014, presenting a project entitled Translated Geometries, developed along with Efilena Baseta and Ramin Shambayati, investigating the potential of programmable matter, in particular, Shape Memory Polymers, towards the generation of Responsive Environments.

Before coming to IAAC, Ece Completed a joint degree of the IED and UAB (Barcelona) in Interior Design, specializing in the design for Commercial Spaces; as well as a degree in Interior Architecture and Environmental Design at the Bilkent University in Ankara.

Ece is the Co-founder and Head of Creative Design at Hyphen-Labs, an international team of women of colour working at the intersection of technology, art, science, and the future.

Shyam Zonca Digital Fabrication

Shyam Francesco Zonca is a product designer, who focuses on creating truly durable and richly detailed goods within the creative process.

He holds a Bachelor’s degree in Industrial Design from Politecnico di Milano and with two academic experiences in Brazil and Portugal, and a Master of Science in Product Design for Innovation.

Since he moved to Spain in 2017 he has been working with digital manufacturing in the academic area, IED and IAAC; and in projects that integrate digital technologies with handcrafted finishes.

In Milan and Rio de Janeiro he worked as Creative and Project Manager in different areas of design, including products, furniture, digital fabrication, events and visual merchandising. Following this line, he has executed not only creation works, but also collaborated with craftsman and production control.

Valentino Tagliaboschi Robotic Fabrication Expert

Valentino Tagliaboschi is an architect and building engineer passionate about digital fabrication technologies for the AEC industry. He currently works as a Digital and Robotic Fabrication Expert at IAAC.

Valentino graduated from the University of Pisa in 2020 with a thesis on the design and robotic fabrication of the HexBox Canopy—a rapid assembly timber shell structure. This project, developed with an international research team from the University of Kaiserslautern and the University of Sydney, led to a conference paper that won the Tsuboi Award for the most outstanding paper at the IASS Annual Symposium 2020/21.

Following his graduation, Valentino worked at Matter Make in Malta, where he focused on the engineering and fabrication of complex architectural and interior design projects. He utilised computational design methods and digital manufacturing processes, including robotic and CNC milling, 3D printing, and laser cutting.

Ricardo Mayor Luque Digital Fabrication

Ricardo Mayor Luque holds a Master’s in Architecture from the Superior Technical School of Architecture of Alcalá de Henares in Madrid and a Master’s in Advanced Architecture from IAAC, specialising in digital and robotic fabrication.

Graduating in 2012 with awards for both his academic performance and final project, Ricardo is one of the four founders of Design of Architectural Territories (DAT Pangea), which won the Best Young Architects in Europe prize for sustainable construction, awarded by the LafargeHolcim Foundation.

His professional experience spans architectural and engineering offices in Madrid, Ljubljana, Paris, and Barcelona, where he has collaborated on renowned international projects with architects such as Frank Gehry, Kengo Kuma, and OMA.

Ricardo’s research focuses on design, fabrication, and politics, with a particular interest in addressing social issues through his professional and academic work.

Secil Afsar Fabrication Assistant

Secil Afsar graduated from Koc University’s Chemical and Biological Engineering department in 2016. She worked as a process development engineer at an H2020-funded biotechnology company, focusing on generating enzyme mixes from microorganisms for hydrolysis experiments on paper sludge waste. Her work contributed to biogas production and green technology, including using hydrolyzed paper sludge as a cement substitute in mortar. Secil also participated in H2020 SME applications and was a Cleantech Open Global finalist.

Driven by her interest in sustainable environments, Secil earned a Master’s in Biodigital Architecture from the International University of Catalonia. During her studies, she interned at Fab Lab Barcelona, worked on European projects like Foodshift and Siscode, and was part of the Remix el Barrio team, which won the Grand Prize for Innovative Collaboration at Ars Electronica.

Secil now teaches as an Associate Professor at UIC Barcelona, focusing on 3D printing with biocomposites, while pursuing her doctoral degree. She also works as a fabrication laboratory assistant at IAAC, specialising in robotic fabrication and biomaterials for design. She has co-authored several book chapters and academic articles throughout her career.

Yara Tayoun R+D Manager

Yara Tayoun is an architect and researcher specialising in the digital and technology-driven transition of circular processes in architecture and design. She holds a Master’s in Architecture from ALBA (Beirut, 2016) and a Master’s in Advanced Architecture from IAAC (Barcelona, 2019), with a focus on adaptive reconfigurable structures and metamaterials.

Yara is the co-founder and director of Driven Studio, a startup fostering early-stage applications of computational design and advanced technologies in construction. Before joining IAAC as the coordinator of its Postgraduate Applied Research program in 3D Printing Architecture (3DPA), she managed a team in Paris, co-creating circular resource flows in cities with a focus on wood construction through the European research project Reflow.

She developed her expertise in fabrication and design engineering by bridging traditional craftsmanship and manufacturing technologies at an innovative Wasp hub in Beirut. Yara also extends her collaborative and sustainable design approach to the performing arts, working interactively with filmmakers and dance companies.

Nestor Beguin Computational Design

Nestor Beguin is an architect and computational designer, a graduate of La Cambre-Horta in Brussels and the Postgraduate program in 3D Printing Architecture at IAAC. As a digital enthusiast, Nestor embraces a multidisciplinary approach to design, blending engineering, craftsmanship, and philosophy in his work. He has worked as a computational designer in Brussels, Montréal, and Barcelona.

Currently, Nestor teaches at DFS (La Cambre-Horta, Brussels), the Master in Robotics and Advanced Construction (MRAC), and the 3D Printing Architecture (3DPA) program at IAAC.

Edouard Cabay 3DPA Co-Director, MRAC & MAA Faculty

Edouard Cabay graduated from the Architectural Association in 2005 and has since worked for renowned firms such as Foreign Office Architects in London, Anorak in Brussels, and Cloud 9 in Barcelona, where he served as head of the office. Notable projects he completed for Cloud 9 include the Thirst Pavilion for Expo Zaragoza 2008 and the Cúpula del Milenio concert hall in Valladolid.

Currently, Edouard is a unit master for Diploma 18 at the Architectural Association, where he focuses on large-scale architectural strategies addressing the consequences of global warming. Alongside his academic work, he is establishing Appareil, an architectural practice that integrates digital design and fabrication techniques to shape the built environment.

Huanyu Li Robotic Fabrication Assistant

Huanyu Li is an architect and digital fabrication designer, focused on exploring the intersection of architecture and technology, particularly in digital fabrication and emergent technologies. He advocates for integrating machine learning and artificial intelligence into the architectural design process.

Huanyu earned his undergraduate degree in architecture from Nanchang University (NCU), China, in 2015, and completed his Master’s in Robotics and Advanced Construction and a Postgraduate degree in 3D Printing Architecture at IAAC in 2022.

Marita Georganta Robotic Sensing Expert

Marita Georganta is a mathematician and self-taught computer vision engineer with a passion for robotics and space. She holds a BSc in Mathematics and is completing her MSc in Space Technologies at the University of Athens, Greece. Marita previously served as the CTO of an Earth observation startup in Stockholm, where she worked on autonomous detection of natural disasters from space.

She has also collaborated with various organisations on projects related to wildlife protection, search and rescue operations, vision-based navigation, and unknown terrain mapping with the European Space Agency. In addition, Marita volunteers as a project coordinator for Women In Aerospace-Europe. She is currently a Robotic Sensing Expert and Researcher at IAAC.

Pit Siebenaler Faculty Assistant

Pit Siebenaler is an architect with a degree from La Cambre Horta in Brussels and a Master’s in Robotics and Advanced Construction from IAAC. At IAAC, Pit specialised in integrating sensing workflows with robotic manufacturing to repurpose waste wood, promoting sustainable building practices. Currently, Pit serves as a research assistant at IAAC, supporting the Master’s program in Robotics and Advanced Construction.

Júlia Marsal Robotics Engineer

Júlia Marsal is a Robotics Engineer who received her Industrial Engineer degree and Master’s degree specialised in automatics and control from the UPC (Universitat Politècnica de Catalunya). She also has a Master in Robotics from the UVic-Eurecat university.

She has been in different research centres in Barcelona (IOC and IRI) working with Bioloid, Darwin humanoid robots and industrial collaborative robots – YuMi endowing these robots with vision applications.

Júlia has over five years of experience of robotics systems design and development including mobile platforms, electromechanical integration, vision algorithms and IA integration.

She has participated in several private projects mainly about mobile and aerial robots in simulated and real environments, developing and integrating SW to robots from scratch and endowing them with new applications.

Madeline Gannon Robot Whisperer
IAAC Barcelona
“I came here because I wanted to learn more about digital fabrication and how to apply it to construction. I left the university with much more than I expected, it was a challenging experience but I always received the support I needed from the professors and my classmates.”
Anna Battale Garcia, Spain, MRAC 2019-20 Alumni. Researcher at Eurecat.
 
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