Francesco Polvi: From 3D Printing Earth at IAAC to Computational Design
Francesco Polvi is an Italian architect and computational designer from Trieste. He graduated from the Master in Advanced Architecture at the Institute for Advanced Architecture of Catalonia (IAAC) in 2020 and from IAAC’s Postgraduate in 3D Printing Architecture in 2021. He then joined IAAC’s Advanced Architecture Group, worked as Head of Robotic Manufacturing at LaMáquina by Noumena in Barcelona, and today is Lead Computational Designer at Wood-Skin in Milan. He shared his story at the IAAC Alumni Dialogues.
| Graduated | 2020 (Master in Advanced Architecture) and 2021 (Postgraduate in 3D Printing Architecture) |
|---|---|
| Degree | Master in Advanced Architecture, IAAC |
| Country | Italy |
| Today | Lead Computational Designer, Wood-Skin, Milan |
| Before | Head of Robotic Manufacturing, LaMáquina by Noumena, Barcelona; Advanced Architecture Group, IAAC |
| Expertise | Computational design, robotic fabrication, large-scale 3D printing, design for manufacturing and assembly, Rhino, Grasshopper |
At IAAC: building TOVA, Spain’s first 3D printed earthen building
After the master, Francesco stayed at IAAC and joined the Advanced Architecture Group. With the students of the Postgraduate in 3D Printing Architecture he worked on TOVA, the first building in Spain made with earth and a 3D printer, built at Valldaura Labs with a Crane WASP printer and soil taken from the site. Francesco took care of the design together with the students and the IAAC team, and managed all the production files for the printer. TOVA won several awards and is still standing at Valldaura, “something of which I am very proud,” he said.
He also designed the geometry of a research project on robotically 3D printed ceramic planters with sensors and automatic irrigation. The clay pieces were printed with IAAC’s robotic arm, then fired, and borrowed the logic of the Nubian vault, a traditional earth construction technique, to reach overhangs that standard parallel printing cannot achieve.
Robotic manufacturing in Barcelona
Francesco then moved to LaMáquina by Noumena, a company founded by former IAAC students, where he became Head of Robotic Manufacturing. There he worked with five robotic arms and led some of the first projects in Europe that printed one geometry on top of another, a technique that requires extremely precise repositioning between the digital model and the physical piece.
Computational design at Wood-Skin
In 2024 Francesco returned to Italy to join Wood-Skin, the Milan company known for flexible panels that turn flat materials into complex three-dimensional surfaces. Wood-Skin created the ceiling of a United Nations assembly hall in Geneva, and today works with wood, metal and other materials.
For an interior for a fashion brand in Milan, Francesco’s team produced 1,300 different metal pieces, all generated and controlled by a single Grasshopper code that also produced the files for laser cutting and folding. Being able to change the design quickly through parameters was one of the reasons they won the project. On other projects he built tools that give painters a complete colour database and give designers immediate visual feedback on possible errors before production.
“Trust the process. After a few months, everything clicks.”
What IAAC gave him
“What you learn at IAAC gives you the basis to continue growing,” Francesco said. He estimates that most of his daily work today is built on what he studied at IAAC: computational design, robotics and an open-minded way of learning. He also remembers learning a lot from his classmates by watching how they worked.
His advice to future students
In his first month at IAAC, Francesco did not understand why everyone was so passionate about robots, and he had never really used Grasshopper. “It is very important that you do not lose focus and that you trust the process,” he said. “After a few months it clicks, and you see how everything makes sense.” He suggests trying the software before arriving, as long as you learn it well, and being mentally ready to absorb a lot of information in the first weeks.
About the Master in Advanced Architecture
| Formats | One-Year Programme, 60 ECTS (9 months) · Two-Year Programme with Thesis Project, 120 ECTS (18 months) |
|---|---|
| Modality | Full time, on campus in Barcelona |
| Language | English |
| Admissions | Architects, Designers, Engineers |
| Director | Areti Markopoulou |
Frequently asked questions
Graduates of the Master in Advanced Architecture work in architecture, computational design, robotic fabrication and research. Francesco Polvi, who graduated in 2020, is Lead Computational Designer at Wood-Skin in Milan after leading robotic manufacturing at LaMáquina by Noumena in Barcelona.
TOVA is the first building in Spain made with earth and a 3D printer. It was built by IAAC at Valldaura Labs, near Barcelona, with a Crane WASP printer and soil from the site. Francesco Polvi worked on its design and production files with students of IAAC’s Postgraduate in 3D Printing Architecture.
No. Rhino and Grasshopper are taught during the programme. Francesco Polvi had barely used Grasshopper before IAAC and today it is the core of his work. Practising before you start helps, as long as you learn the basics correctly.
The first weeks bring a lot of new information about technologies and materials. Francesco Polvi advises future students to trust the process: after a few months, the different subjects start to connect and make sense.
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