A ‘design intervention’ is a solution or response in the form of a product, platform or deployment; it’s a tangible design output that responds to a trend that is emerging at a global level and challenges the potential impact of technology in business, education, society and culture.
In the Master of Design for Emergent Futures (MDEF) the students work on hyperlocal interventions providing them a platform to identify their role as designers, build the necessary skills to execute their design practice and ultimately develop their final project that will be the starting point of their professional career after finishing the masters.
Part of the program are the so-called MDEF Research, Design, and Development Studios that aim to take the student’s research areas of interest and initial project ideas into an advanced concretion point, and execution plan. As a fundamental part of the program, they center on real-world experimentation and socio-technical development and encourage students to be creative and innovative.
Throughout the 9-month program divided into three terms the students develop technical skills by working on real-life scenarios. In the first term of the Master in Design for Emergent Futures the studio classes focus on research. Through understanding what it means to design for emergent futures and analyzing the past and finding weak signals the students are identifying areas of interest, get to experimenting from the first-person perspective and create their design space and first interventions.
In the second term of the Master in Design for Emergent Futures, the Design Studio aims to refine the work developed by students during the first term. The students are encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (both digital or physical).