|EU Project||Public Play Spaces|
|Description||Public Play Spaces will to provide pioneering practices to foster inclusive and sustainable public spaces.|
|EU Call||Creative Europe Culture Sub-Programme Cooperation Project|
|IAAC Department||Advanced Architecture Group|
|Partners||Institute for Advanced Architecture of Catalonia, Clac, Stitching Breda University of Applied Sciences|
Public Play Spaces is an EU-funded project which promotes innovative, pioneering and creative practices to enhance the co-design of inclusive, cohesive and sustainable public spaces, through the use of games and digital technologies, in a transnational and European perspective. The ultimate goal is to foster the process of place-making to create inclusive and sustainable public spaces. The project also encourages citizen’s participation in the design of the public space as it is more and more recognised as fundamental to build a more inclusive, cohesive and sustainable public space. As local governments grow more and more interested in civic participation, it becomes important to explore available methodologies addressing the challenges related to participatory processes.
Games have been proposed since the 1960s as a means to facilitate and implement participatory processes by enabling cooperative environments to shape and support citizens’ interaction. The change led by Information and Communication technologies opens the debate on how advanced technologies, from video games to Virtual and Augmented Reality, can help to open the process of co-creation to new audiences, enhancing citizen participation, both with respect for the design and space usage. PUBLIC PLAY SPACE aims to exploring the process of development and use of innovative video- games for public space co-design through a wide range of actions targeted at education, knowledge production, debate rising and audience development.